![]() Really feels like something from the early-to-mid 90's. Maybe add more monster-closets and ambushes? And another nitpick: there are a ton of secrets, but they all feel same-y. This one is more of a nitpick, but the sheer amount of enemies is sometimes baffling. If you ever get back to LAB, might I make some suggestions?ġ) Add an on-screen notification about what the player picks up (ammo, armor, health, etc.), because when I break containers I sometimes don't even manage to see what was inside.Ģ) While I do like some of the goofier sounds (case in point, golf-ball sound when the blue guys die), they just feel a bit off, so maybe replace them? Some sounds don't have the "UMPH!" to them, like doors opening\ closing and the machine-gun firing.ģ) What is that green frog\ bug gun? I get that it's more of a gimmick than anything, but what's the point? A nod at Half-Life?Ĥ) The auto-aim tends to screw me over when I'm trying to clear out rooms while standing in the doorway. A place where robots to soldiers to biological organisms are studied. Overview:Deep in the jungle is a certain research facility. Want high speed download Just take a Premium Pro account on k2s and get into a world of porn games. Not that they're a big problem, just a bit annoying. LAB -Still Alive-: screenshots Download LAB -Still Alive- (V. ![]() Got to Core Entry in one sitting, saw how many of those blue dudes I have to fight and said "Nope!". Damn, this game reminded me of Blake Stone and Corridor 7! xD
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